In BridgeComposer windows, web pages, and (optionally) PDF documents, when the mouse
hovers over a hand, a tooltip pops up giving evaluation of the hand by the
methods described below.
Note: JavaScript must be enabled in your web browser in order for
BridgeComposer web page pop-ups to work.
HCP
High Card Points.
A = 4, K = 3, Q = 2, J = 1.
Used to evaluate hands for notrump bidding.
The basis for many other methods.
Length Points
HCP plus one point for each card over four in every suit.
Can be used to gauge opening bids, responses, and rebids.
See Commonsense Bidding by William S. Root.
Shortage Points
HCP plus doubleton = 1, singleton = 2, void = 3.
Older alternative to length points, can be used to gauge opening bids, responses, and rebids.
See Five Weeks to Winning Bridge
by Alfred Sheinwold.
Support Points
HCP plus doubleton = 1, singleton = 3, void = 5.
Also known as dummy points, can be used when supporting partner's suit.
See either reference above.
K-R Points
(Optional, as selected by the creator of the document.)
Kaplan-Rubens hand evaluation method.
"Highly regarded as the definitive gauge to evaluate a bridge hand."
See Kaplan-Rubens Evaluation Stats
by Richard Pavlicek.
Zar Points
(Optional, as selected by the creator of the document.) Zar high
card points plus Zar distribution points. A statistically derived method for
evaluating hands. See the
Wikipedia article for
details.
Controls
A = 2, K = 1.
Used in some slam-bidding conventions.
Quick Tricks
AK = 2, AQ = 1½, KQ = 1, A = 1, guarded K = ½.
Losers
The losing trick count. Count only the top three cards in each suit.
With three or more cards in a suit, A, K and Q are winners, lower cards are losers
(maximum of 3).
Note that Q98 or worse counts as 2½ losers.
With two cards in a suit, A and K are winners, lower cards are losers
(but AQ tight counts as no losers).
With one card in a suit, A is a winner, any lower card is a loser.
Void counts as no losers.
Can be used to assess how high to bid.
See The Modern Losing Trick Count
by Ron Klinger.
Freakness
(Optional, as selected by the creator of the document.)
A number from 0 to 20 describing the "freakness" of the hand distribution,
as formulated by Richard Pavlicek.
See Patterns and Freakness for details.
DISCLAIMER: Software from this site is provided "as is". In no
event shall the author be liable to you or any third party for any damages of
any kind arising out of or relating to the software or the use thereof.